Program

Program

WEDNESDAY, APRIL 6

08.00-9.30 Registration
09.30-10.00 IntroductionYannis Scarpelos and Gordon Calleja
10.00 Keynote lecture: The Metaphysics of Avatars and Their Relation to PlayerspdfEric Olson
11.00 Invited speaker:  Driving Miss Ryan. Telepresenceand Diegesis in the Action-AdventurepdfRune KlevjerChair: Yannis Scarpelos
12.00 Lunch Break
13.00 Darn it, “I” Keep Dying! The Metaphysical Self in Computer GamespdfPeter DayChair: Gordon Calleja

13.30

Becoming Zerg –  The Machinic Embodiment

of the Starcraft Player-pdf

Mark Butler

14.00

What is it Like to be a (Digital) Bat – pdf

Stefano Gualeni

14.30 Coffee Break
15.00 The Joy of Doing: The Corporeal Connection in Player-Avatar Identity-pdfRikke Toft NorgaardChair: John Richard Sageng

15.30

Identity and Simulacrum: Thank you Mario, but your Identity is in Another Castle-pdf

Mario Rubio Mendez and Euridice Cabanes Martinez

16.00

The King of Quake – is there an Avatar in MMOFPS?-pdf

Nino Tolic and and Dijana Magđinski

THURSDAY,  APRIL 7

10.00
Keynote lecture: Animals and Avatars: Reflections of a biological naturalist-pdf, slides

David Myers

Chair: Daphne Dragona

11.00 Break Coffee
11.30 In the Domain of Optional Rulespdf Felan Parker

12.00

Living two lives: Conflicts in Player-Avatar Identities

Adam Russell

12.30

Desire, Enjoyment and Lack: A Psychoanalytic Approach to Computer Games-pdf

Graham Matthews

13.00 Lunch break
14.00
Re-membering and Dismembering: Memory and the (Re)Creation of Identities in Videogames-pdf

Souvik Mukherjee

Chair: Anita Leirfall

14.30

Spatialised Memory: The Gameworld as ‘Embedded Narrative’-pdf

Daniel Vella

15.00

Deconstructing the Time-travelling Identity-pdf

Samir Passi and Ranjit Singh

15.30 Coffee Break
16.00 “A Man Chooses; A Slave Obeys” – Player Identity and Manipulation in Video Game NarrativepdfSean KennedyChair: RuneKlevjer

16.30

Blizzard will Soon Reveal Your Real Name: Identity and Governance in WoW- pdf

Elina Roinioti

21:30

Conference Dinner

FRIDAY, APRIL 8

10.00 Keynote: Players and Avatars: Against Identification-pptMia ConsalvoChair: Patrick Coppock
11.00 Coffee Break
11.30 (Re-)Positioning the Senses: Perceptions of Space in 3d Gameworlds-pdfAlisson Gazzard

12.00

Self-Spatialities of Gaming Experience- pdf

Angeliki Malakasioti and Spiros Papadopoulos

13.00 Lunch
14.00

What’s Love Got to do with It?-pdf

Sebastian Möring

Chair: Costis Dallas

14.30

To Be and not to Be, that is the Quest. Ontology of rules and Identity in Computer-based Games-pdf

Ivan Mosca

15.00

Coffee Break
15.30 Identity and Choice: Rhizomic and Binary Understandings of the Self in Videogames-pdfJuan Belmonte AvilaChair: Gordon Calleja
16.00 Mimkry Offers and Agonal AppealspdfNiklas Schrape
16.30 Closing session
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